Deaths occurred while the team was already down a healer.
Illustrative coaching report · Product vision
Orisa performance review.
Five moments from one match, translated into a focused plan for the next three games.
This is a groomed product concept built from real gameplay clips that were autonomously processed in real-time—not a claim about the current system's final polish.
01 / Match snapshot
The pattern behind the moments.
The recurring opportunity is resource timing: knowing when to give space, when to hold a defensive tool, and when the team can actually follow through.
Reviewed deaths were followed by a teammate death within 7.3 seconds.
Preserve one option for the next beat of the fight.
02 / Level-up moments
Evidence you can trace. Guidance you can trust.
Each observation is tied to a specific moment, then reduced to a simple cue that can be carried into the next match.
Disengage when your team is not at full strength.
You died while down a healer in 5 of 15 reviewed team fights. In this moment, your support died 7 seconds before you did. Staying committed removed your team’s front line before it could reset.
As Tank, surviving the lost beat preserves space, cooldowns, and the option to take the next fight together.
Use your Ult to secure the fight, not kills.
Terra Surge was committed with two teammates already down against 5/5 opponents, leaving limited follow-up and little chance to convert the space it creates.
Orisa’s ultimate is strongest as an opening disruptor: splitting attention, forcing movement, or creating a clean follow-up window.
Use Javelin Spin for meaningful incoming damage—not chip pressure.
In this review window, Javelin Spin was used without substantial incoming damage in the +/- 3 seconds bookending its activation.
Spin has a medium-length cooldown of 8 seconds. A low-value Spin can leave you without the tool you need to cross dangerous space, protect a teammate, or absorb the enemy’s burst.
Diamond+ comparison · future capability
Avoid stacking Fortify and Javelin Spin.
In this reviewed fight, you died first with both defensive abilities unavailable.
Using both defenses in the same beat creates a predictable vulnerability window. When Orisa falls, the rest of the team often loses its safe front line.
Save Energy Javelin for the ultimate you expect.
Ramattra used Annihilation at 05:34 while Energy Javelin still had seven seconds remaining. The sequence removed Symmetra, then collapsed the front line.
Holding Energy Javelin gives you an interrupt for the opponent’s most dangerous commitment, and is unequivocally worth more than using it for routine pressure moments earlier.
Your next three games
Keep one option for the next beat.
Five separate moments point to one practical adjustment: preserve your life or one high-value cooldown long enough to answer what happens next.
Survive the reset
Check your support count before re-engaging. If one is down, give space and preserve the next fight.
Stagger your defenses
Use Fortify and Javelin Spin in separate beats so one defensive option remains available for the exit.
Hold the interrupt
Track the enemies’ most dangerous abilities (e.g., DPS Ultimates) and treat Energy Javelin as a counter-resource rather than routine pressure.